content top

Luigi’s Mansion: Dark Moon

Luigi’s Mansion: Dark Moon

Luigi's Mansion: Dark Moon does not feel like a game you play; it feels like a game you complete. There is no challenge, there is no true engagement, and there is no fun involved. It's just a chore to be finished and crossed off. It is the very definition of a 5/10 game: it is playable, it does not have any glaring flaws, but it also is not in the slightest bit engaging or entertaining.

Read More

Dishonored

Dishonored

"A few neat tricks, but several significant flaws." Good: Brilliantly flexible level design; a varied, fun skillset; incredible subtle details; unique additional challenges; the right approach to multiple endings. Bad: Cripplingly restrictive controls; a terrible save/load structure; awful plot, story, and exposition; overly transparent choice system; too little action.

Read More

Spec Ops: The Line

Spec Ops: The Line

"Gambles, but loses." Good: Impressively satirical; well-implemented reactive and interactive battles; decently and properly varied gameplay; a strong ending. Bad: Inconsistent moral choices that sabotage the entire satire of the game; demands too much suspension of disbelief; poorly developed characters in a character-driven game; subpar for its genre; a strange ending.

Read More

The Walking Dead

The Walking Dead

"Like eating lobster: a tasty treat in such a difficult shell that it's barely worth the effort." Good: Incredible, well-characterized cast; compelling, twisting plot; a well-implemented interactive narrative. Bad: Too often plodding and boring; glitchy frame rate; a deceptively narrow story tree for the interactive narrative; not nearly enough gameplay to carry an entire 15-hour game.

Read More

Journey

Journey

"Woah." Good: Breathtaking beautiful cooperative element; brilliantly minimalistic controls leveraged for compelling gameplay; beautifully subtle gameplay cues; breathtaking atmosphere; perfectly sized; amazing attention to detail; incredibly invisible execution. Bad: The occasional glitch; gameplay experience partially contingent on the quality of your randomly-assigned partner.

Read More

Assassin’s Creed 3

Assassin’s Creed 3

"A failure on its own, and an even greater failure for its franchise." Good: The series' best melee combat; a strong naval sidequest. Bad: Everything else; ridiculous, unforgivable, distracting glitches; completely squanders opportunities for historical connections; a boring, meandering, anticlimactic plot; a loss of the series' gameplay, themes, and appeal; a boring, forgettable cast; none of the series' typical magic.

Read More

New Super Mario Bros. 2

New Super Mario Bros. 2

"If it ain't broke, improve it." Good: Strong level design; stronger world map design than recent releases; interesting new power-ups and level features.Bad: No killer app or uniquely distinguishing feature; borrows far too much (basically everything) from its predecessors; sorely outdated.

Read More

Sleeping Dogs

Sleeping Dogs

"A one-trick pony -- but it's a very good trick." Good: An undercover cop dynamic that reframes every element of the game; gameplay competitive with other recent open-world releases; a sufficiently different setting. Bad: Overly generic and unoriginal gameplay; subpar storytelling of an otherwise good story; lack of polish.

Read More

Super Stickman Golf

Super Stickman Golf

"Undoubtedly the best mobile game since Angry Birds." Good: Enormous amount of content; incredible and varied level design; amazingly polished mechanics; a fair currency system; an engaging achievement system. Bad: Lack of a short-form mode; although it’s a casual game, it can’t be played in short sessions.

Read More

NCAA Football 13

NCAA Football 13

"Another instance of EA's commitment to authenticity over fun." Good: Ridiculously authentic in every way, from gameplay to the long-game to the aesthetics of the environments. Bad: Authentic at the expense of being fun, and an absence of some of the franchise’s typically more fun game modes.

Read More
content top